Credits & licences
Music. Every note in this build is licensed work supplied by the project
owner — twenty-two records, full-length masters — about sixty-eight minutes of music, loudness-matched and encoded as 80 kbps mono MP3, embedded in this file so it runs anywhere with no server and no missing folders. In order of the library:
feinsmecker, Mike Kirin, dannyminus, NAEMS, Ariel Shalom, Evgeny Bardyuzha, BLAGE, MADNICE,
epshy (×2), REPINA, Tim Maslov, NUEQ, Jaxon Wild, Zooki, nicheindustry, Crosstalk,
Unknown Artist (×5). There is no
invented or procedurally composed music left in the game: the two records you start with,
everything found in the wilderness, every market shelf and every quest reward is one of these.
Art. Every sprite in this build is drawn from scratch in code and generated
for this game by its own tool — no asset packs, no downloaded tilesets, nothing third-party.
There is nothing to attribute and nothing to license: the game is commercial-clean, art and
all.